Commands
Hiding and showing players
/dynmap hide
: Hides the player from the map./dynmap hide thedude
: Hides the player thedude from the map./dynmap show
: Shows the player on the map again./dynmap show thedude
: Shows the player thedude on the map again.
Rendering
/dynmap render
: renders one tile of the map where you are standing./dynmap fullrender
: Attempts to render all maps of the entire world from your location (or from the center of that world, if issued from the server console)./dynmap fullrender world
: Attempts to render all maps of the world namedworld
from the center of that world./dynmap fullrender world:surface
: Attempts to render the map namedsurface
for the world namedworld
from the center of that world./dynmap radiusrender radius
: attempts to render at least aradius
block area, centered on your current location./dynmap radiusrender radius mapname
: attempts to render at least aradius
block area, centered on your current location of map 'mapname'/dynmap radiusrender world x z radius
: attempts to render at least aradius
block area, centered on 'x,64,z' on world 'world'./dynmap updaterender
: attempts to render tiles needing updating, starting at current location, for all maps. Stops at edge of map and at tiles that don't need updating./dynmap updaterender mapname
: attempts to render tiles needing updating, starting at current location, for given map. Stops at edge of map and at tiles that don't need updating./dynmap updaterender world x z
: attempts to render tiles needing updating, starting at given locationon given world, for all maps. Stops at edge of map and at tiles that don't need updating. /dynmap updaterender world x z mapname
: attempts to render tiles needing updating, starting at given locationon given world, for given map. Stops at edge of map and at tiles that don't need updating. /dynmap cancelrender world
: cancels any active fullrender or radiusrender on the given world./dynmap purgequeue
: clears the tile update queue/dynmap purgeworld world
: purge all the map files for world 'world'/dynmap purgemap world map
: purge all the map files for map 'map' on world 'world'/dynmap pause all
: pause all map rendering (updates and full/radius renders)/dynmap pause none
: resume all map rendering
Statistics
/dynmap stats
: shows rendering statistics for all maps on all worlds./dynmap stats world
: shows rendering statistics for maps on world world./dynmap triggerstats
: shows triggered render statistics for all worlds./dynmap resetstats
: resets rendering statistics for all maps on all worlds./dynmap resetstats world
: resets rendering statistics for maps on world world.
Markers
These commands are only available if the Markers Component has been enabled (v0.22 or later required).
/dmarker add <label> icon:<icon> set:<set-id>
: adds a new marker at the player's current location, with a given label and optional icon and optional marker set/dmarker add id:<id> <label> icon:<icon> set:<set-id>
: adds a new marker at the player's current location, with the given ID, the given label and optional icon and optional marker set/dmarker add id:<id> <label> icon:<icon> set:<set-id> x:<x-coord> y:<y-coord> z:<z-coord> world:<Worldname>
: adds a new marker at the given location, with the given ID, the given label and optional icon and optional marker set/dmarker movehere <label>
: updates the location of the first marker matching the given label to match the current player's position/dmarker movehere id:<id>
: updates the location of the marker with the given ID to match the current player's position/dmarker update <label> icon:<newicon> newlabel:<newlabel>
: updates the icon and/or label of the first marker matching the given label/dmarker update id:<id> icon:<newicon> newlabel:<newlabel>
: updates the icon and/or label of the marker with the given ID/dmarker delete <label>
: deletes the first marker matching the given label/dmarker delete id:<id>
: deletes the marker with the given ID/dmarker list
: lists the attributes of all the defined markers in the default marker set/dmarker list set:<set-id>
: lists the attributes of all the defined markers in the given marker set/dmarker icons
: lists the attributes of all the icons defined for use by markers/dmarker addset <label> hide:<hide-by-def> prio:<priority> minzoom:<minzoom>
: add new marker set with given label (ID = label)/dmarker addset id:<id> <label> hide:<hide-by-def> prio:<priority> minzoom:<minzoom>
: add new marker set with given ID and label/dmarker updateset <label> newlabel:<new-label> hide:<hide-by-def> prio:<priority> minzoom:<minzoom>
: update marker set with given label (ID = label)/dmarker updateset id:<id> newlabel:<new-label> hide:<hide-by-def> prio:<priority> minzoom:<minzoom>
: update marker set with given ID/dmarker deleteset <label>
: delete marker set with given label/dmarker deleteset id:<id>
: delete marker set with given ID/dmarker listsets
: list all markers/dmarker addicon id:<id> <label> file:"filename"
: Install new icon, with given ID and label, and using given file (path is handled relative to MC server directory, and file contents are copied)./dmarker updateicon id:<id> newlabel:<label> file:"filename"
: Update icon, replacing existing settings with provided new values./dmarker deleteicon id:<id>
: delete icon with given ID/dmarker addcorner
: add corner to corner list using current location/dmarker addcorner <x> <z> <world>
: add corner with given x and z coordinate on given world to corner list/dmarker clearcorners
: clear corner list/dmarker addarea <label>
: add new area with given label using corner list/dmarker addarea id:<id> <label>
: add new area with given ID using corner list/dmarker deletearea <label>
: delete area with given label/dmarker deletearea id:<id> <label>
: delete area with given ID/dmarker listareas
: list details of all areas/dmarker updatearea <label> <arg>:<value> ...
: update attributes of area with given label/dmarker updatearea id:<id> <arg>:<value> ...
: update attributes of area with given ID/dmarker addline <label>
: add new line with given label using corner list/dmarker addline id:<id> <label>
: add new line with given ID using corner list/dmarker deleteline <label>
: delete line with given label/dmarker deleteline id:<id> <label>
: delete line with given ID/dmarker listlines
: list details of all lines/dmarker updateline <label> <arg>:<value> ...
: update attributes of line with given label/dmarker updateline id:<id> <arg>:<value> ...
: update attributes of line with given ID
Map/World Configuration Commands
/dmap worldlist
: list all worlds configured (enabled or disabled)/dmap worldset worldname enabled:<true|false>
: Set world 'worldname' enabled or disabled/dmap worldset worldname center:<x/y/z|here|default>
: Set map center position for world 'worldname'/dmap worldset worldname extrazoomout:<N>
: set extra zoom out levels for world 'worldname'/dmap worldset worldname title:<label>
: set title for world 'worldname'/dmap worldset worldname sendposition:<true|false> sendhealth:<true|false>
: set send-position and/or send-health flags for world 'worldname'/dmap worldset worldname order:<N>
: set position of world 'worldname' to Nth position in world list/dmap worldreset worldname
: Reset world 'worldname' to its default template configuration/dmap worldreset worldname templatename
: Reset world 'worldname' to template 'templatename' configuration/dmap maplist worldname
: List details of all maps for world 'worldname'/dmap mapdelete worldname:mapname
: Delete map 'mapname' of world 'worldname'/dmap mapadd worldname:mapname attrib:val attrib:val
: Create new map 'mapname' on world 'worldname', with given attributes (all 'mapset' parameters are usable)/dmap mapset worldname:mapname order:<N>
: Set position of map 'mapname' to Nth in the list of maps for world 'worldname'/dmap mapset worldname:mapname prefix:<prefix>
: Set filename prefix for map 'mapname' of world 'worldname'/dmap mapset worldname:mapname title:<label>
: Set title for map 'mapname' of world 'worldname'/dmap mapset worldname:mapname icon:<icon-file>
: Set icon filename for map 'mapname' of world 'worldname' (relative to 'webpath' directory)/dmap mapset worldname:mapname mapzoomin:<N>
: Set the map zoom in level for map 'mapname' of world 'worldname'/dmap mapset worldname:mapname perspective:<perspective> shader:<shader> lighting:<lighting>
: Set perspective, shader and/or lighting for map 'mapname' of world 'worldname'/dmap mapset worldname:mapname img-format:<format>
: Set the image format for map 'mapname' of world 'worldname' (png, jpg, jpg-q90, jpq-q95, etc)./dmap perspectivelist
: List all defined perspectives/dmap shaderlist
: List all defined shaders/dmap lightinglist
: List all defined lightings
Miscellaneous
Various other commands.
/dynmap sendtoweb message ...
: Send a message to the web UIs only/dynmap ids-for-ip ip-address
: List player IDs that have logged in from given IP address (most recent to least)/dynmap ips-for-id player-id
: List IP addresses that have been used to connect to server by given player ID/dynmap add-id-for-ip player-id ip-address
: Add given player ID to front of list of known IDs for given IP address/dynmap del-id-for-ip player-id ip-address
: Remove given player ID from list of known IDs for given IP address./dynmap webregister
: Start registration of own account for login on web interface/dynmap webregister player-id
: Start registration of another user's account for login on web interface